Validating a dance specific screening test for balance
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Received Date: September 22 , 2015; Accepted Date: October 12, 2015; Published Date: October 19, 2015 Citation: Subramaniam S, Bhatt T (2015) Does A Virtual Reality-Based Dance Training Paradigm Increase Balance Control in Chronic Stroke Survivors? This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
doi:10.4172/2376-0281.1000185 Copyright: © 2015 Subramaniam S, et al.
The characterization of mouse models of human disease is essential for understanding the underlying pathophysiology and developing new therapeutics.
Many diseases are often associated with more than one model, and so there is a need to determine which model most closely represents the disease state or is most suited to the therapeutic approach under investigation.
Opinions vary on whether joint hypermobility is an asset or liability in dance.
The gaming scores were recorded from the Kinect software after each game (during training).Evaluating the development and process of a wellness program can also enhance its effectiveness.Developmental evaluation offers one methodological framework within which to conduct such investigations.There it was argued then that although joint laxity “probably represents the upper end of a spectrum of the range of normal joint mobility,” joint hypermobility “may” have positive advantages for ballet dancers, but may also be associated with “its known adverse sequelae”.Since then, further papers have published sometimes bleak sounding conclusions that further support this impression.